SDK
SDK Javascript v6.x
1

connect #

Connects to Kuzzle using the host property provided in the constructor options. Subsequent call have no effect if the SDK is already connected.

Arguments #

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connect();

Resolves #

Resolves if the connection is successful.

Usage #

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try {
  await kuzzle.connect();
  console.log('Successfully connected');
} catch (error) {
  console.error(error.message);
}